﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CoreGallery.Core.Framework
{
    public class Keyword : CoreObject
    {
        long _propertyId;
        string _propertyDisplayName;
        byte[] _propertyValue;

        public string PropertyDisplayName
        {
            get { return _propertyDisplayName; }
            set { _propertyDisplayName = value; }
        }

        public long PropertyId
        {
            get { return _propertyId; }
            set { _propertyId = value; }
        }

        // TODO: Expose overloads for string, long, byte[], array of values -- setting and getting
        public byte[] PropertyValue
        {
            get { return _propertyValue; }
            set { _propertyValue = value; }
        }
    }
}
